After Examining the model more closely i decided that the body didnt have enough detail in it and looked grainy and pixelated, especially in comparison to the legs, which were given too much texture space.
Because of this i re arranged my UV maps and baked out the colour maps again to give myself more detail on the important parts of the model, and took away excess detail from the face and belt.
Because of this i re arranged my UV maps and baked out the colour maps again to give myself more detail on the important parts of the model, and took away excess detail from the face and belt.
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