12/12/2013

Last of Us Character Rigs



A rigger from Naughty Dog talking about what details they have put in their rig and what advancements they have made since their Uncharted series.

They have advanced facial rigging using a combination of blend shapes and bones, the blend shapes themselves only have subtle effects, but when combined with the bones they amplify the effects and make the character silhouette deform.

They also have twist in the shoulder and fore arm that simulates the muscle and bones twist in the forearm.

From this i have learnt a lot of things about next gen game rigs, and also how complex and intimidating they are.

I am not sure how many of these features i will be able to implement, but i am going to try to include the advanced forearm and shoulder twist

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